About
I’m a game maker focused on playful systems, readable spaces, and tactile feel. I prototype fast, iterate on what’s fun, and then build worlds around it.
Skills: Level design, system design, Unity (URP), C#, 3D modeling, UVs, texturing.
I’m a game maker focused on playful systems, readable spaces, and tactile feel. I prototype fast, iterate on what’s fun, and then build worlds around it.
Skills: Level design, system design, Unity (URP), C#, 3D modeling, UVs, texturing.