Game Design

A collection of my work in system design, level design, and gameplay programming.

Exhibit: L

Exhibit: L

A puzzle FPS where you're trying to avoid precious art while constantly shooting lasers out of your eyes.

  • Game Design
  • Level Design
  • Puzzles
KickBack

KickBack

A fast-paced FPS platformer where your right leg is a pogo stick and your left leg is a gun.

  • Game Design
  • Level Design
  • FPS
ZONK

ZONK

A roguelike dice game inspired by the classic game of Farkle.

  • Game Design
  • UI Developer
  • Mobile
Rolly Reactor

Rolly Reactor (Prototype)

A momentum-based puzzle platformer about shifting between different material types.

  • Game Design
  • Level Design
  • Prototype
The Great Goob War

The Great Goob War

A Survivors-like where players defend against waves of enemies by throwing different kinds of Goobs.

  • Game Design
  • Art/Animation